FILE /usr/System/sys/phrased.c NAME locale_name_for_language - takes a locale number and returns a name for file formats or technical displays. PROTOTYPE string locale_name_for_language(int locale) CALLED BY Anybody DESCRIPTION Takes a Phantasmal locale number and returns a displayable, name for the locale. Names tend to be things like "enUS". These names can be recognized by language_by_name, and are meant for terse, exact, or technical forums. You should normally not show them to your players, except perhaps in a column display. RETURN VALUE A readable description string for the language, or nil if the locale number is unrecognized. ERRORS Usually none. SEE ALSO language_by_name, name_for_language