FILE /usr/common/lib/object.c NAME get_location - get the object's location PROTOTYPE object get_location(void) CALLED BY System, Common, Game DESCRIPTION Gets the object's location, or nil if the object has no location. Normally only the Void will have no location, though a particular game can change that with effort. Any object may be located within any other object. Phantasmal doesn't worry about differences between portable objects, containers and rooms, so you're allowed to stand in a tent or a breadbox if you're so inclined (and if you fit). You should access-protect your version of this and all other inherited functions, including upgraded() and destructed(). RETURN VALUE The location object. ERRORS Usually none. SEE ALSO get_user