FILE /usr/common/sys/mapd.c NAME add_room_object - register a room object with the MapD PROTOTYPE void add_room_object(object room) CALLED BY System, Common, Game DESCRIPTION Registers a room object with MapD. The room does this for itself when its create() function is called. Any room that doesn't, but that is later added to MapD, will generate an error. This does not assign a room number to the room, it simply makes sure that the MapD has seen the room at least once. RETURN VALUE None. ERRORS Registering an already-registered room will cause an error. SEE ALSO add_room_to_zone