FILE /usr/common/lib/intl_phrase.c NAME to_string - convert the Phrase to a string in the correct locale PROTOTYPE string to_string(object user) CALLED BY Anybody DESCRIPTION Return an appropriate string for this Phrase as the given user should see it. Since Phrases are localizable, the user object may be used to supply the locale (English, Spanish, French, etc), the terminal settings or other information, which is in turn used to customize the Phrase. Normally in-game information contained in a body or mobile is not used, that occurs before the information is converted to a Phrase. This function isn't access-protected. You should access-protect your version of this and all other inherited functions, including upgraded() and destructed(). RETURN VALUE The string described above. ERRORS Undefined locale or other setting can cause an error, as can access violations. SEE ALSO get_content_by_lang