FILE /usr/common/sys/exitd.c NAME clear_all_exits - delete an exit object PROTOTYPE void clear_all_exits(object room) CALLED BY System, Common, Game DESCRIPTION Destructs all exits leading from the specified room. Any two-way exits between this room and another will have their corresponding return exits destructed as well. RETURN VALUE None. ERRORS If the room passed in is nil, an error will occur. SEE ALSO remove_exit, clear_exit, add_twoway_exit_between