FILE /usr/common/sys/configd.c NAME set_start_room - set the starting room's number PROTOTYPE void set_start_room(int room_number) CALLED BY System, Common, Game DESCRIPTION Set a room number for the starting room. This information is used by the system user object to start the player's body in an appropriate location. The number should correspond to a room registered with the MapD. If the starting room doesn't exist, Phantasmal's behavior is undefined. This API may change later since we may want a more complex mechanism than a single default starting room. RETURN VALUE An integer for the starting room. ERRORS Normally none SEE ALSO get_start_room