FILE /usr/common/sys/configd.c NAME set_meat_locker - set the meat locker's number PROTOTYPE void set_meat_locker(int room_number) CALLED BY System, Common, Game DESCRIPTION Set a room number for the meat locker. The meat locker is where bodies go when the owning player isn't logged in. The number should correspond to a room registered with the MapD. If the meat locker doesn't exist, Phantasmal's behavior is undefined. This API may change later since we may want different behavior for the bodies of logged-out players. RETURN VALUE An integer for the meat locker's room number. ERRORS Normally none SEE ALSO set_start_room, get_meat_locker