#include #include #include /* This is the GAME_PATH_SPECIAL object. It determines which AUTO object is used for objects under all /usr/Blah directories other than /usr/common and /usr/System. Note that scripts (files of the form /usr/Blah/script) automatically inherit the Script AUTO object. This file can't override that. */ string path_special(string filename) { if(sscanf(filename, GAME_ROOMS_DIR + "%*s") == 1) { return INHERIT_CUSTOM_ROOM_AUTO; } /* Nothing special - go for the usual. */ return ""; }